Sex 3d avatars chat room

30 Mar

Our research used a less explicit measure to test for the expression of ideal body image during avatar creation.

Female participants created two avatars in the virtual world of Second Life.

For the first, participants were instructed to design an avatar that looked like themselves.

This desire was measured after avatar creation using a standard body image scale.

In chat rooms, users have been found to ‘tweak’ desirable characteristics about themselves including age, physical appearance, social status, intelligence, income and marital status (Caspi & Gorsky, 2006; Cornwell & Lundgren, 2001; Whitty, 2002).

Likewise, on social networking sites (SNS), users have been shown to report their weight and age closer to their ideal, and filter their profile content to reflect their positive points, e.g. An examination of how open, supportive and honest people are in chat rooms.

District Attorney Scott Storey warns, “The use of Avatar animation on this site will make it even more appealing to younger users.

It appears to kids to be a perfect world where they can create themselves to look like they want to look and dress like they want to dress.